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Nier (PS3)

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Cavia (April 27, 2010). Nier ( PlayStation 3, Xbox 360). Square Enix. [ Project Gestalt Report 0923] […] Our role as surveillance androids to prepare for when the incurable bacterial disease eventually dies out is also underway. So far, this is proceeding without issue. Observer 021 Codename: Popola And while it might not look like that, the NieR games are actually all part of a larger narrative universe that started with Drakengard. The NieR games are set in an alternative universe that became a standalone universe after NieR and NieR: Automata. And while some characters from the original game do appear or are mentioned in Automata, and Automata definitely is a sequel to the original game, the stories are set so far apart that you don’t actually have to play the original NieR to play Automata, but they are connected. What is the best way to play the NieR games?

NieR Games in Order Including Summaries - Fiction Horizon All 6 NieR Games in Order Including Summaries - Fiction Horizon

Cavia (April 27, 2010). Nier ( PlayStation 3, Xbox 360). Square Enix. [Protagonist chooses: Sacrifice your own existence to make Kainé human again] Tyrann: You will disappear from this world. Your daughter, your friends… Everyone in your life will forget about you. You, and any sign that you ever existed, will be erased. And in exchange, Kainé will return to her mortal life.a b c d e f g h i Sullivan, Meghan (March 6, 2017). "Nier:Automata Review". IGN. Archived from the original on March 6, 2017 . Retrieved March 6, 2017. a b c Sato, Ike (July 18, 2016). "Nier: Automata Team Shares Their Development Processes And Challenges". Siliconera. Archived from the original on July 18, 2016 . Retrieved July 18, 2016. One day Nier discovers that Yonah has ventured out of the village in search of the Lunar Tear, an imaginary flower capable of granting any wish. After a short time, he manages to find her in the Lost Sanctuary where at the same time he meets Grimoire Weiss, a bizarre and know-it-all talking tome who, after being freed from a spell, offers to help Nier in his mission.

Nier Review - IGN

Ending E is a continuation of ending D, which can be activated after starting a new game and playing up until the second fight with Hook when Nier tries to wake up Kainé. In "Ending E" (told in both Grimoire Nier and NieR Replicant ver.1.22), three years after the Shadowlord disappeared, a program to reset the entire Replicant system begins its execution in the Forest of Myth, and Kainé goes to destroy it, alongside Emil, now with a reconstructed body including four arms. Eventually they go deeper into the tree where Sleeping Beauty resides, eventually finding themselves in a place reminiscent of The Tower, and Kainé has to defeat a recreated version of Hook with the help of Grimoire Weiss. Kainé recovers the person she cherishes, which allows the save file the player got ending D on to be restored. Afterwards, a giant flower reminiscent of a Lunar Tear blooms in the Forest of Myth, as the forgotten Nier is reunited with Kainé and Emil, the approximate age as when they first met (16 for Brother Nier, 39 for Father Nier), reconstructed with the “memories” that the tree had of his first visit to the Forest of Myth. a b c PlatinumGames (March 7, 2017). Nier: Automata ( PlayStation 4, Windows). Square Enix. Scene: Credits.

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a b "NieR: Automata for PlayStation 4". Metacritic. Archived from the original on April 22, 2021 . Retrieved March 2, 2017. Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine As with the original Nier, multiple endings were created, but the conditions for reaching them were not as stringent as the first game. [34] Yoko's desire was to make the game's conclusion happy, which prompted scepticism from other staff members. [12] The happy ending from Yoko's perspective was the fifth and final ending, which he only created after the character motivations logically led him to the concept. The final ending featured a shooting sequence where the player fought their way through the closing credits, which symbolized the characters breaking out of a known system to find the hope of a new future. The team also included the option for player to sacrifice their save data to aid other random players in the closing credit sequence, a mechanic similar to that of the original Nier. [18] This ability for players to help each other was inspired by a Coca-Cola campaign, where drink machines in India were connected via livestream to machines in Pakistan, encouraging the two peoples to overcome their political rivalry. The campaign made a strong impression on Yoko, who adapted the idea into in-game messages of encouragement from players across the world. [35] Cavia (April 27, 2010). Nier ( PlayStation 3). Square Enix. Grimoire Weiss: ...I...remember... Devola... Popola... You are not human. In fact...oh, no. [...] / Popola: All of us—every person in this room—are mere shells created by the true humans. / Protagonist: You lie! / Devola: Nope. Not this time. You're not human. None of us are. / Emil: So the humans—I mean, the true humans... They're extinct? / Grimoire Weiss: [voice shaking] No, they still live on. You know them as Shades. Each Shade is a twisted remnant of what was once a human being. QLOCprojects - NieR:Automata™ BECOME AS GODS Edition". QLOC. July 21, 2021. Archived from the original on August 4, 2021.

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