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Lords of Uncreation: An epic space adventure from a master storyteller (The Final Architecture Book 3)

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From Idris, Solace, Olli and Kris the humans from the incredible cast of alien creatures including Kit, Ash, Aklu and many more, a huge world with cultures and quirks is expanded on with each book. The first 3/4 of this felt overlong, revolving as it did around the infighting and conflicts between and among the myriad human and alien factions. Then Olli is made a hero for the rest of the book through Essiel magic and gets to live a happy lesbian life at the end. What I really liked about this series relates to how Tchaikovsky wrapped up the big mysteries and puzzles with a bow, unlike a few recent trilogies I read where the final installment ruined the series altogether (e. Later, he and other Intermediaries make contact with an Architect, which seems to notice humanity for the first time.

In the first layer, Tchaikovsky develops the individual characters, primarily the crew members of the Vulture God. You can change your choices at any time by visiting Cookie preferences, as described in the Cookie notice. In the process, they discover that the Oumaru was carrying Originator artifacts, which could protect an entire planet from Architects. This is one hell of a scifi tale and I can only wish fervently that it will be adapted (and perfectly) because I'd LOVE to revisit this world in a different medium and dive even deeper than Idris. Tchaikovsky manages to have the incredible task of saving the universe as you know it by more or less regular persons (some human, some not — and even the Unspeakable Aklu, the Razor and the Hook) seem not as ridiculous as it should be, and that’s quite a feat to accomplish.

Both ships are then hijacked by the Broken Harvest crime syndicate, which is based out of the Hegemony. Of course, there is nothing wrong with going back to the same well as others as long as you bring something new, and usually, Adrian Tchaikovsky can be trusted to do that. She and her fellow Intermediary, Grave, are confronting one of the world-sized giants and trying to make contact with its mind to get it to relent in its attack of the planet they are defending, Assur. Also, to my mind, the confrontation at the end felt a bit too abstract, and the solution just a bit underwhelming compared to the all encompasing threat of the Architects. Clarke Award, Lords of Uncreation is the final high-octane instalment in the Final Architecture space opera trilogy.

It's tricky getting the balance right between the universe-spanning grandeur and the more down to earth character-led politics.It’s got a scrappy little crew, feuding polities, and an existential threat in the form of aliens who are beyond humanity in just about every sense. Lords of Uncreation portrays humanity in the fullness of its folly and its warmth, giving a larger meaning to the single-minded drive of Idris into the unknown. The first book had the very interesting set up, where the threat of the 'architects' became clear, the 'Essiel' were introduced and we followed the crew of the 'Vulture God' and came very close to them. What draws me most to this series are the amazing descriptions of the encounters of the Intermediary Idris Telemmier with the creatures of unspace, a level of space beneath the real where its visitors aren’t even real anymore.

The inter-personal exploration was as interesting as Idris going into Unspace even deeper to find the Lords of Uncreation. Idris is convinced that the solution lies in Unspace, but the loose coalition of alien races standing against the Architects have different ideas about how to survive .The third volume of what should NOT have been a trilogy, Lords of Uncreation bears the greater burden of the chronic bloating, padding, filler, and regurgitation that stretches this story out for well over 1500 pages. Idris can be one obsessive SOB however, and at the conclusion of the last volume, this became evident with the 'builders' artifact he 'found' that lets one (if you are an Int), see into unspace; something like a telescope. It's a really fun sci-fi action with great space/unspace battles, mad scientists and some ideas that I really enjoyed. Overall the book was full of tight suspense, with witty dialogue and brilliantly developed characters.

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